--- title: "Hopf Torus (2/3): the bent equatorial case" author: "Stéphane Laurent" date: "2018-05-01" output: md_document: variant: markdown preserve_yaml: true html_document: keep_md: no prettify: yes linenums: yes prettifycss: twitter-bootstrap tags: R, graphics, rgl highlighter: kate --- In this second part, we will see what happens when we map the points lying on a bent equator. ```{r} hopfinverse <- function(q, t){ 1/sqrt(2*(1+q[3])) * c(q[1]*cos(t)+q[2]*sin(t), sin(t)*(1+q[3]), cos(t)*(1+q[3]), q[1]*sin(t)-q[2]*cos(t)) } stereog <- function(x){ c(x[1], x[2], x[3])/(1-x[4]) } ``` The sphere with the bent equator will be plotted thanks to the following functions. ```{r, echo=FALSE, eval=FALSE} plotSphereEquator <- function(){ clear3d() view3d(0,90) spheres3d(0, 0, 0, radius=1, color="green", alpha=0.5) phi <- 0 theta_ <- seq(0, 2*pi, len=300) for(theta in theta_){ points3d(cos(theta)*cos(phi), sin(theta)*cos(phi), sin(phi), color="black") } } Rx <- function(alpha) { rbind(c(1, 0, 0), c(0, cos(alpha), -sin(alpha)), c(0, sin(alpha), cos(alpha))) } plotSphereSlopedEquator <- function(alpha){ plotSphereEquator() theta_ <- seq(0, 2*pi, len=200) phi <- 0 for(i in seq_along(theta_)){ theta <- theta_[i] rotated <- c(Rx(alpha) %*% c(cos(theta)*cos(phi), sin(theta)*cos(phi), sin(phi))) points3d(rotated[1], rotated[2], rotated[3], col="blue") } } plotSphereSlopedEquator(-pi/8) snapshot3d("sphereWithSlopedEquator.png") ``` ![](figures/SphereWithSlopedEquator.png) To rotate the equator to the bent equator, we used the rotation matrix $$ R_x = \begin{pmatrix} 1 & 0 & 0 \\ 0 & \cos \alpha & -\sin \alpha \\ 0 & \sin \alpha & \cos \alpha \end{pmatrix} $$ ```{r} Rx <- function(alpha) { rbind(c(1, 0, 0), c(0, cos(alpha), -sin(alpha)), c(0, sin(alpha), cos(alpha))) } ``` Now, let's see the Hopf torus. ```{r, eval=FALSE} open3d(windowRect=c(50,50,500,500)) view3d(45,45) t_ <- seq(0, 2*pi, len=200) theta_ <- seq(0, 2*pi, len=300) phi <- 0 for(i in seq_along(theta_)){ theta <- theta_[i] rotated <- c(Rx(-pi/8) %*% c(cos(theta)*cos(phi), sin(theta)*cos(phi), sin(phi))) circle4d <- sapply(t_, function(t){ hopfinverse(rotated, t) }) circle3d <- t(apply(circle4d, 2, stereog)) shade3d(cylinder3d(circle3d, radius=0.1), color="purple") } ``` We get a deformed torus, still made of circles: